
When a text box appears, tap the box to see the person has more to say. To change your magic spell, tap the icon in the upper right corner (under the blue 'mana/magic power' bar that will appear after you receive your first spell) and tap the spell you'd like to use. To use your magic spell, tap the magic spell icon. The magic spell icon will appear above the jump icon once you have received your first magic spell. The sword icon will appear to the left of the jump icon once you have received your first weapon. To perform a higher jump, hold the jump icon down longer. While in the air, tap the jump icon again to perform a double jump. To move, tap and hold the directional arrow in the direction in which you want to move. Tap 'Start' to re-enter the game with your named character. Tap the in-game menu icon (upper left corner) The soul shard (appearing on the left of the main screen under the in-game menu icon) represents currency. The hearts (appearing in the top center of the main screen) represent your life/health. Your options include music and effects volume, control configuration, enabling 'OpenFeint', achievements and leader boards. depending on what category has been selected within this menu.įrom the in-game menu you can view your character info, inventory, world map, quest list, and options. It may appear as a gear, a map, a moneybag, etc. To view the in-game menu tap the icon in the upper left corner. The controls are touch based and, in order of appearance from left to right, are left, right and jump. Can you, the hero, succeed in this quest? There's only one way to find out! Swordigo has beautiful environments to behold as well, especially when seen through the warm tide of nostalgia and the immense enjoyment of hack and slash platforming. You may have occasion to slip up once or twice at first but soon the intuitive interface transports you back to an earlier time, happily playing Zelda on your Game Boy. Swordigo's on screen button controls work very well, on the other hand. Some games are all gorgeous retina displays but awkward controls.
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Touch Foo, creators of the equally charming Soosiz, knows how to please with elements that matter most in a mobile game. If you're looking for an easier battle, devote time to grinding and leveling up your magic ranks to best use all four spells. Combos are not an option and mobility is limited during melee fights. Sword combat with tougher baddies and bosses is less reliable. Responsive controls aid well-timed jump maneuvers through serpentine cave passages and spell-triggered switches give another way to burn off magic energy, something you'll want to conserve for boss battles.

Your efforts to trudge on are repaid with the delight of boss battles, treasure chests, weapon and armor upgrades, and spelunking through intricate caverns. The deadly fail from a missed move is inevitable from time to time, but teleporting portals/checkpoints lessen the sting.


This multi-quest journey is long, more than ten hours to reach every corner of the complex map and richly varied landscapes, including a number of platforming puzzles. If all this seems like homage to popular platformers of days gone by, it probably is!Īnalysis: The road starts out mellow, yet soon dexterity and practiced maneuvers are called for. Health is monitored via red red hearts on top of the screen while a blue mana bar traces your magical abilities. As you rise in level and acquire a wealth of soul shards-earned in battle or from cutting down grass (sound familiar?)-your character customization opportunities also increase. As your left thumb adroitly negotiates left and right movements, employ your right to hack, slash, jump and cast spells. Putting all worries aside, continue on your way in Touch Foo's nostalgia-inducing RPG platform adventure using the supremely handy and very well functioning on screen controls. Who knows what malefic danger lurks there? Or anywhere else for that matter? With your majestic blue hair and green jerkin, you present quite a picture to your enemies (or so you might hope), but this is Swordigo, you are the hero, and nobody can kill the hero in his own game. As you pass by, the village elder's words of encouragement still ringing in your ears, a citizen calls after you, warning against the lower road.
